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Automotive related companies and brands can benefit immensely from advertising inside of video games, and we’ve seen it first hand in the numerous campaigns we’ve run for companies in this industry since we’ve launched.

Vehicle ads are often highly relevant to many video games, and help add extra realism to the games by having actual ‘real-world’ brands inside of the games. This is especially true for almost any type of racing and driving genre of video game…because inside of a racing game, whether the setting is on a racetrack or whether gameplay takes place in a city or urban environment, you’d expect to see billboards and advertisements right?! So why not have actual car brands advertising on these billboards??

The demographic of video game players too are also quite aligned with the target market of car companies, between the ages of 16-35+ (male and female). So automotive brands would be hitting almost precisely the right type of consumers when advertising inside of video games. And with the new technology of Dynamic In-Game Advertising (DIGA), the ads can be updated in real-time and are also geo-targeting supportive, which accommodates for the frequently changing seasonal promotional campaigns of automotive companies.

So with all that being said, let’s take a look at a few examples of some successful automotive campaigns below.

Mazda
Here are a few screenshots of a campaign we ran for Mazda utilizing our Dynamic In-Game Advertising service. The ads were displayed within several hit racing and driving video games in our network, and could be found across both Console and PC platforms.





Peugeot
Here are a few screenshots of a campaign we ran for the European auto brand Peugeot, utilizing our Dynamic In-Game Advertising service. This campaign was targeted to just the Poland market, and was delivered to gamers playing with IP Addresses from Poland. The ads for this campaign were also displayed within several hit racing and driving video games in our network, and could be found across both Console and PC platforms.





To learn more about Dynamic In-Game Advertising, or to start a similar campaign as above, contact us: https://www.rapidfire.com/contact-us

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Jordan L. Howard

Jordan L. Howard

Co-Founder & CEO @ RapidFire Inc.

Video Game Software, Tech, & Advertising Professional 🇨🇦
🎮 Gamertag: CoCaYNE

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RapidFire Inc.

RapidFire Inc.

RapidFire operates the largest In-Game Advertising Network in the World, allowing Brands and Media Buyers to advertising inside of AAA video games.

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Danielle Z.

Danielle Z.

Social Media & PR Coordinator @ RapidFire Inc. Danielle is also working towards her MBA at Simon Fraser University in Vancouver.

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Janelle Cairns

Janelle Cairns

Account Coordinator & Ad Operations @ RapidFire Inc. Janelle is also quite the equestrian enthusiast, and even has her own horse named Valentine.

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RapidFire Campaigns

Check out some of Our Campaigns below,
and see what in-game advertising can do for Your Company!

RapidFire Campaigns

Check out some of Our Campaigns below,
and see what in-game advertising can do
for Your Company!

Want To Advertise With Us?

RapidFire can help you connect with one of the largest audiences in the World,
Video Games. To start a campaign, or to request our Media Kit, or to simply learn more about what
we have to offer, we’re standing by and ready to assist!

Want To Advertise With Us?

RapidFire can help you connect with one of the largest audiences in the World, Video Games. To start a campaign, or to request our Media Kit, or to simply learn more about what we have to offer, we’re standing by and ready to assist!

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