During the summer of 2016, RapidFire ran a dynamic in-game advertising (DIGA) campaign for Disney, promoting the 2016 remake of the animated film 'Pete's Dragon'.
DIGA is the type of in-game advertising that can be served in real-time inside of console and computer video games. While gamers are playing with an
Maxony Media becomes exclusive seller of RapidFire’s in-game advertising inventory in Turkey
Vancouver, BC – May 26, 2015: RapidFire, the industry's leading in-game advertising network, is pleased to announce today an important partnership in which Maxony Media will exclusively sell RapidFire's dynamic in-game advertising inventory in the Turkish market. The partnership
RapidFire’s in-game advertising technology will allow Miniclip to monetize ad space inside of its online games, in a way that’s measurable and scalable
Vancouver, BC – June 18, 2014: RapidFire, the #1 in-game advertising network, announced today a key partnership with Miniclip which will bring dynamic in-game advertising (DIGA) into numerous
RapidFire acquires IGA Worldwide's technology for streaming real-time ads inside of console and computer video games
Vancouver, BC – May 27, 2014: RapidFire, the #1 in-game advertising network, announced today the acquisition of IGA Worldwide's proprietary technology for delivering real-time advertisements inside of video games.
IGA Worldwide's technology, known as the Radial
Are you a digital media buyer looking for an effective way to reach consumers? Are you considering video games as an advertising channel, but not sure how in-game advertising works or how to execute a campaign? - Then check out RapidFire's newly released explainer video!
The video, which can also be
Starting February 17, 2014 and running until March 31, 2014, RapidFire ran the dynamic in-game advertising (DIGA) campaign for Mountain Dew, promoting the action sports event called 'The Dew Tour'
DIGA is the type of in-game advertising that can be served in real-time inside of console and computer video games. Dynamic in-game ads