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What many people might not know, is that there are a few types of in-game advertising. The two most prominent types are ‘dynamic in-game advertising’ and ‘static in-game advertising’. In this blog post, we’ll take a look at how these two types of in-game advertising drastically differ from one another in the amount of preparation time needed in order to launch an ad campaign.

Dynamic in-game advertising is the type of in-game advertising that can be implemented, updated, or changed in real-time. It popularly takes the form of placements such as billboards, posters, and hoardings situated throughout a 3D video game environment. There is virtually no lead time involved with dynamic in-game advertising – once a client signs a booking order and sends over their ad banners/creatives, then the ads can get delivered into a game environment immediately. There is absolutely no development or programming needed at all for a dynamic in-game ad campaign to launch. What is needed however is an Ad Server, which is a tool that can stream 2D image ads inside any video game that has integrated a reciprocally configured SDK (Software Development Kit). The ad server is a fantastic tool, because among other capabilities, it allows for geo-targeting and frequency capping, which are two requirements/capabilities that most brands and media buyers request before running any type of digital advertising campaign. Once an advertiser’s banners are uploaded to an in-game ad server, then the advertisements can be viewed by players around the World in a matter of minutes.

Below we’ve included some screenshots of a dynamic in-game advertising campaign for Disney XD / Sky Television Italy inside of the hit video game Skate 3.




Static in-game advertising is typically what most people think of when visualizing or conceptualizing in-game advertising. Static in-game ads are programmed directly into a video game, and is done so during the development and production stage of a game’s life-cycle. It can be compared to product placement in films and tv shows, in that the ads are hardcoded into a game and are usually integral parts of the storyline of a video game. With static in-game ads, substantial lead times are required in order to launch and execute an ad campaign. It’s not unusual for a complete timeline of 6-12 months from initial concept to actually seeing the final product inside a live video game.

Below we’ve included some screenshots of a static in-game advertising campaign for T-Mobile inside of the hit video game Skate 3.




Depending on what the goals of a company’s advertising campaign are, will dictate which in-game advertising channel is most appropriate. For example dynamic in-game advertising campaigns would be best suited for time sensitive promotions such as a theatrical movie release or an album launch, or even a short seasonal ad campaign lasting 2-3 weeks in length. Whereas static in-game advertising would be best suited for campaigns looking to build long-term brand awareness and more of a customized experience for gamers.

To learn more about in-game advertising or to run a campaign, contact us at https://www.rapidfire.com/contact-us/

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Jordan L. Howard

Jordan L. Howard

Co-Founder & CEO @ RapidFire Inc.

Video Game Software, Tech, & Advertising Professional 🇨🇦
🎮 Gamertag: CoCaYNE

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RapidFire Inc.

RapidFire Inc.

RapidFire operates the largest In-Game Advertising Network in the World, allowing Brands and Media Buyers to advertising inside of AAA video games.

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Danielle Z.

Danielle Z.

Social Media & PR Coordinator @ RapidFire Inc. Danielle is also working towards her MBA at Simon Fraser University in Vancouver.

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Janelle Cairns

Janelle Cairns

Account Coordinator & Ad Operations @ RapidFire Inc. Janelle is also quite the equestrian enthusiast, and even has her own horse named Valentine.

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for Your Company!

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Video Games. To start a campaign, or to request our Media Kit, or to simply learn more about what
we have to offer, we’re standing by and ready to assist!

Want To Advertise With Us?

RapidFire can help you connect with one of the largest audiences in the World, Video Games. To start a campaign, or to request our Media Kit, or to simply learn more about what we have to offer, we’re standing by and ready to assist!

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